![]() ![]() You slide a finger to move, swiping diagonally to leap onto higher outcrops, and tapping on materials to break them down into usable pieces.Īll the randomly generated worlds you explore are vast, stretching a good 15 minutes long at the top, and with deep caverns you can mine into below.Ī simple crafting option lets you create anything you have the materials for with a couple of taps, while a more complex system, recommended for seasoned players, requires you to position the materials in a three-by-three grid. The controls are smooth and slick, letting you navigate the blocky world with ease. There's an extra layer of polish, and a few neat ideas here and there, but you're still side-scrolling through a destructible world gathering up resources and building new objects. The end result is, in all honesty, pretty similar. Here you've got simplified crafting, a more open tutorial, and even an Adventure mode for those looking for a little more linearity. ![]() The first Junk Jack just about managed to walk the line between the two, but Junk Jack X is a more considered beast. When done wrong, it can leave you standing in a digital field, rubbing the top of your digital head and crying for a digital parent. When done right, this can open up a world of possibilities. Many games let you set out on your own, establishing your own boundaries and playing around with the mechanics the developer has provided. Exploration in video games has changed a lot in recent years.
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